collections_bookmark Part of The Lost Caverns of Ixalan auto_awesome #25 in Orzhov Commander Staples
Carmen, Cruel Skymarcher card art
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Carmen, Cruel Skymarcher

{3} {W} {B} · Legendary Creature — Vampire Soldier · The Lost Caverns of Ixalan Commander (LCC)
Times Brought
289
Decks Running
141
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Carmen, Cruel Skymarcher card

Carmen, Cruel Skymarcher

{3} {W} {B}
Legendary Creature — Vampire Soldier
Flying Whenever a player sacrifices a permanent, put a +1/+1 counter on Carmen and you gain 1 life. Whenever Carmen attacks, return up to one target permanent card with mana value less than or equal to Carmen's power from your graveyard to the battlefield.
2 / 2
The Lost Caverns of Ixalan Commander (LCC) · Mythic · Illustrated by Randy Vargas

Final zone distribution

57 instances
7.0%
Library
36.8%
Battlefield
26.3%
Graveyard
3.5%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

289 brought · 136 players
Brought to game
289
Ever drawn
54
Reached battlefield
34
Still on board at game end
21

Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +1.5pp

Players who cast this card win 37% of the time (n=26) , vs 26% when it never left the library (n=174).

When players drew this card but left it in hand, they won 25% (n=18).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +11.0pp; 95% confidence interval +1.5pp to +20.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=48
0%
T1
2%
T2
10%
T3
17%
T4
27%
T5
29%
T6-9
15%
T10+
Median 5.0 P25 4 · P75 8 · max 15
On curve 56% (13 / 48 cast on T5) Cast same turn as drawn 20%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.