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Live Play Data
Cascade Bluffs
Land
·
Secrets of Strixhaven Commander (SOC)
15%
Live Inclusion
Times Brought
4573
Decks Running
1849
Median Cast Turn
4.0
Drawn → Played
75%
Format
First-cast turn
n=952
15%
T1
18%
T2
13%
T3
10%
T4
10%
T5
29%
T6-9
5%
T10+
Median
4.0
P25
2
· P75
6
· max
18
Cast same turn as drawn
52%
The "good card" funnel
4577 brought · 1538 playersBrought to game
4577
Ever drawn
1274
Reached battlefield
952
Still on board at game end
888
Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.3pp
Players who cast this card win 29% of the time (n=871) , vs 25% when it never left the library (n=2747).
When players drew this card but left it in hand, they won 41% (n=302).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.5pp; 95% confidence interval +1.3pp to +7.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1404 instances2.7%
Library
63.2%
Battlefield
13.5%
Graveyard
5.1%
Exile
Commanders that played this card
in tracked games-
1
Rootha, Mastering the Moment
127 decks
-
2
Vivi Ornitier
99 decks
-
3
Inspirit, Flagship Vessel
85 decks
-
4
Zinnia, Valley's Voice
83 decks
-
5
Kilo, Apogee Mind
74 decks
-
6
Fire Lord Azula
72 decks
-
7
Shiko and Narset, Unified
62 decks
-
8
Commodore Guff
50 decks
-
9
Zndrsplt, Eye of Wisdom
49 decks
-
10
Tony Stark // The Invincible Iron Man
47 decks
Card text
Cascade Bluffs
Land
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Brandon Kitkouski
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.