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Part of Bloomburrow
·
Sorcery
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Casualties of War
6%
Live Inclusion
Times Brought
996
Decks Running
500
Median Cast Turn
8.0
Drawn → Played
52%
Format
First-cast turn
n=108
0%
T1
2%
T2
0%
T3
0%
T4
9%
T5
67%
T6-9
22%
T10+
Median
8.0
P25
6
· P75
9
· max
23
On curve
30%
(20 / 108 cast on T6)
Cast same turn as drawn
24%
The "good card" funnel
996 brought · 463 playersBrought to game
996
Ever drawn
206
Reached battlefield
108
Still on board at game end
4
≥ -0.5pp
Players who cast this card win 27% of the time (n=92) , vs 18% when it never left the library (n=626).
When players drew this card but left it in hand, they won 19% (n=83).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.3pp; 95% confidence interval -0.5pp to +17.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
259 instances3.5%
Library
1.5%
Battlefield
54.1%
Graveyard
8.1%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
119 decks
-
2
The Wise Mothman
93 decks
-
3
Teval, the Balanced Scale
66 decks
-
4
Hazel of the Rootbloom
50 decks
-
5
Lathril, Blade of the Elves
29 decks
-
6
Chatterfang, Squirrel General
16 decks
-
7
Glarb, Calamity's Augur
6 decks
-
8
The Master, Transcendent
6 decks
-
9
High Perfect Morcant
5 decks
-
10
Sarulf, Realm Eater
5 decks
Card text
Casualties of War
Sorcery
Choose one or more —
• Destroy target artifact.
• Destroy target creature.
• Destroy target enchantment.
• Destroy target land.
• Destroy target planeswalker.
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Nereida
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.