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Part of Bloomburrow
·
Sorcery
·
Secrets of Strixhaven Commander (SOC)
Card Preview
Casualties of War
Times Brought
929
Decks Running
492
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Casualties of War
Sorcery
Choose one or more —
• Destroy target artifact.
• Destroy target creature.
• Destroy target enchantment.
• Destroy target land.
• Destroy target planeswalker.
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Nereida
Final zone distribution
197 instances2.0%
Library
3.6%
Battlefield
50.8%
Graveyard
7.6%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
130 decks
-
2
The Wise Mothman
73 decks
-
3
Hazel of the Rootbloom
69 decks
-
4
Teval, the Balanced Scale
56 decks
-
5
Lathril, Blade of the Elves
41 decks
-
6
Chatterfang, Squirrel General
21 decks
-
7
Shelob, Child of Ungoliant
5 decks
-
8
Ygra, Eater of All
5 decks
-
9
High Perfect Morcant
4 decks
-
10
Meren of Clan Nel Toth
4 decks
The "good card" funnel
930 brought · 457 playersBrought to game
930
Ever drawn
166
Reached battlefield
94
Still on board at game end
7
≥ -1.7pp
Players who cast this card win 24% of the time (n=65) , vs 19% when it never left the library (n=479).
When players drew this card but left it in hand, they won 15% (n=52).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.8pp; 95% confidence interval -1.7pp to +11.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=94
0%
T1
0%
T2
0%
T3
2%
T4
10%
T5
64%
T6-9
24%
T10+
Median
7.0
P25
6
· P75
9
· max
13
On curve
28%
(15 / 94 cast on T6)
Cast same turn as drawn
33%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.