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Part of Lorwyn Eclipsed
·
Instant
·
Lorwyn Eclipsed Commander (ECC)
Card Preview
Cathartic Pyre
Times Brought
408
Decks Running
188
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Cathartic Pyre
Instant
Choose one —
• Cathartic Pyre deals 3 damage to target creature or planeswalker.
• Discard up to two cards, then draw that many cards.
Lorwyn Eclipsed Commander (ECC)
·
Uncommon
·
Illustrated by Ryan Yee
Final zone distribution
88 instances5.7%
Battlefield
63.6%
Graveyard
4.5%
Exile
26.1%
Hand
Commanders that played this card
in tracked games-
1
Auntie Ool, Cursewretch
92 decks
-
2
Krenko, Mob Boss
15 decks
-
3
The Reaper, King No More
8 decks
-
4
Rivaz of the Claw
7 decks
-
5
Torbran, Thane of Red Fell
6 decks
-
6
Imodane, the Pyrohammer
4 decks
-
7
Magar of the Magic Strings
4 decks
-
8
Captain Howler, Sea Scourge
3 decks
-
9
Quintorius, History Chaser
3 decks
-
10
Ashling, Flame Dancer
2 decks
The "good card" funnel
408 brought · 174 playersBrought to game
408
Ever drawn
82
Reached battlefield
54
Still on board at game end
5
≥ -3.8pp
Players who cast this card win 29% of the time (n=43) , vs 25% when it never left the library (n=232).
When players drew this card but left it in hand, they won 24% (n=24).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.3pp; 95% confidence interval -3.8pp to +12.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=54
6%
T1
6%
T2
9%
T3
20%
T4
9%
T5
50%
T6-9
0%
T10+
Median
5.5
P25
4
· P75
7
· max
9
On curve
11%
(3 / 54 cast on T2)
Cast same turn as drawn
24%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.