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Part of Foundations Commander Decks
·
Creature — Troll
·
Ravnica: Clue Edition (CLU)
Live Play Data
Challenger Troll
1%
Live Inclusion
Times Brought
405
Decks Running
207
Median Cast Turn
6.0
Drawn → Played
68%
Format
First-cast turn
n=62
0%
T1
0%
T2
3%
T3
16%
T4
19%
T5
48%
T6-9
13%
T10+
Median
6.0
P25
5
· P75
8
· max
15
On curve
39%
(12 / 62 cast on T5)
Cast same turn as drawn
28%
The "good card" funnel
405 brought · 205 playersBrought to game
405
Ever drawn
91
Reached battlefield
62
Still on board at game end
34
Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.9pp
Players who cast this card win 28% of the time (n=52) , vs 27% when it never left the library (n=250).
When players drew this card but left it in hand, they won 25% (n=23).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.6pp; 95% confidence interval -10.9pp to +14.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
102 instances2.0%
Library
33.3%
Battlefield
27.5%
Graveyard
10.8%
Exile
Commanders that played this card
in tracked games-
1
Ghalta, Primal Hunger
169 decks
-
2
Zilortha, Strength Incarnate
13 decks
-
3
The Earth King
5 decks
-
4
Gwenna, Eyes of Gaea
2 decks
-
5
Mowu, Loyal Companion
2 decks
-
6
Radagast of Rhosgobel
2 decks
-
7
Atla Palani, Nest Tender
1 decks
-
8
Bello, Bard of the Brambles
1 decks
-
9
Bruce Banner // The Incredible Hulk
1 decks
-
10
Ghalta, Stampede Tyrant
1 decks
Card text
Challenger Troll
Creature — Troll
Each creature you control with power 4 or greater can't be blocked by more than one creature.
6 / 5
Ravnica: Clue Edition (CLU)
·
Uncommon
·
Illustrated by Svetlin Velinov
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.