collections_bookmark Part of Marvel Super Heroes
Chameleon, Master of Disguise card art
Live Play Data

Chameleon, Master of Disguise

{3} {U} · Legendary Creature — Human Shapeshifter Villain · Marvel Super Heroes Commander (MSC)
4%
Live Inclusion
Times Brought
1764
Decks Running
809
Median Cast Turn
6
Drawn → Played
57%
Format

First-cast turn

n=253
1%
T1
0%
T2
4%
T3
9%
T4
21%
T5
52%
T6-9
12%
T10+
Median 6 P25 5 · P75 8 · max 15
On curve 15% (22 / 253 cast on T4) Cast same turn as drawn 32%

The "good card" funnel

1764 brought · 699 players
Brought to game
1764
Ever drawn
444
Reached battlefield
253
Still on board at game end
150

Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +8.6pp

Players who cast this card win 36% of the time (n=229) , vs 21% when it never left the library (n=1072).

When players drew this card but left it in hand, they won 24% (n=178).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +14.9pp; 95% confidence interval +8.6pp to +21.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

491 instances
3.1%
Library
30.5%
Battlefield
31.2%
Graveyard
7.7%
Exile
Card text
Chameleon, Master of Disguise card

Chameleon, Master of Disguise

{3} {U}
Legendary Creature — Human Shapeshifter Villain
You may have Chameleon enter as a copy of a creature you control, except his name is Chameleon, Master of Disguise. Mayhem {2}{U} (You may cast this card from your graveyard for {2}{U} if you discarded it this turn. Timing rules still apply.)
2 / 3
Marvel Super Heroes Commander (MSC) · Uncommon · Illustrated by Javier Charro

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.