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Champion of the Path card art
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Champion of the Path

{3} {R} · Creature — Elemental Sorcerer · Lorwyn Eclipsed (ECL)
Times Brought
181
Decks Running
85
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Champion of the Path card

Champion of the Path

{3} {R}
Creature — Elemental Sorcerer
As an additional cost to cast this spell, behold an Elemental and exile it. (Exile an Elemental you control or an Elemental card from your hand.) Whenever another Elemental you control enters, it deals damage equal to its power to each opponent. When this creature leaves the battlefield, return the exiled card to its owner's hand.
7 / 3
Lorwyn Eclipsed (ECL) · Rare · Illustrated by Tyler Walpole

Final zone distribution

49 instances
2.0%
Library
42.9%
Battlefield
18.4%
Graveyard
36.7%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

181 brought · 85 players
Brought to game
181
Ever drawn
45
Reached battlefield
30
Still on board at game end
21

Once cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.5pp

Players who cast this card win 37% of the time (n=21) , vs 26% when it never left the library (n=104).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.9pp; 95% confidence interval +0.5pp to +21.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=30
7%
T1
7%
T2
7%
T3
3%
T4
17%
T5
50%
T6-9
10%
T10+
Median 6.0 P25 5 · P75 9 · max 12
On curve 23% (1 / 30 cast on T4) Cast same turn as drawn 35%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.