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Part of Starter Commander Decks
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Creature — Zombie
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Innistrad: Midnight Hunt (MID)
Live Play Data
Champion of the Perished
1%
Live Inclusion
Times Brought
221
Decks Running
87
Median Cast Turn
5.0
Drawn → Played
80%
Format
First-cast turn
n=44
25%
T1
5%
T2
2%
T3
11%
T4
18%
T5
25%
T6-9
14%
T10+
Median
5.0
P25
2
· P75
7
· max
12
On curve
25%
(11 / 44 cast on T1)
Cast same turn as drawn
63%
The "good card" funnel
221 brought · 83 playersBrought to game
221
Ever drawn
55
Reached battlefield
44
Still on board at game end
21
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -15.8pp
Players who cast this card win 20% of the time (n=37) , vs 21% when it never left the library (n=123).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.9pp; 95% confidence interval -15.8pp to +12.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
63 instances3.2%
Library
33.3%
Battlefield
33.3%
Graveyard
19.0%
Exile
Commanders that played this card
in tracked games-
1
Wilhelt, the Rotcleaver
17 decks
-
2
Gisa and Geralf
11 decks
-
3
Varina, Lich Queen
10 decks
-
4
The Scarab God
8 decks
-
5
Ghoulcaller Gisa
5 decks
-
6
Gisa, the Hellraiser
5 decks
-
7
Ellie, Brick Master
3 decks
-
8
Temmet, Naktamun's Will
3 decks
-
9
Tormod, the Desecrator
3 decks
-
10
Acererak the Archlich
2 decks
Card text
Champion of the Perished
Creature — Zombie
Whenever another Zombie you control enters, put a +1/+1 counter on this creature.
1 / 1
Innistrad: Midnight Hunt (MID)
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Rare
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Illustrated by Kekai Kotaki
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.