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Part of Foundations Commander Decks
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Creature — Zombie
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Innistrad: Midnight Hunt (MID)
Live Play Data
Champion of the Perished
1%
Live Inclusion
Times Brought
571
Decks Running
252
Median Cast Turn
5.0
Drawn → Played
81%
Format
First-cast turn
n=112
25%
T1
10%
T2
4%
T3
11%
T4
9%
T5
33%
T6-9
9%
T10+
Median
5.0
P25
2
· P75
7
· max
12
On curve
25%
(28 / 112 cast on T1)
Cast same turn as drawn
71%
The "good card" funnel
571 brought · 225 playersBrought to game
571
Ever drawn
139
Reached battlefield
112
Still on board at game end
54
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.7pp
Players who cast this card win 26% of the time (n=101) , vs 22% when it never left the library (n=343).
When players drew this card but left it in hand, they won 18% (n=20).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.7pp; 95% confidence interval -5.7pp to +13.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
159 instances3.8%
Library
34.0%
Battlefield
36.5%
Graveyard
14.5%
Exile
Commanders that played this card
in tracked games-
1
Ghoulcaller Gisa
53 decks
-
2
Gisa and Geralf
36 decks
-
3
Wilhelt, the Rotcleaver
33 decks
-
4
The Scarab God
26 decks
-
5
Varina, Lich Queen
19 decks
-
6
Olag and Miau, New Friends
10 decks
-
7
Zul Ashur, Lich Lord
8 decks
-
8
Gisa, the Hellraiser
6 decks
-
9
Temmet, Naktamun's Will
6 decks
-
10
Acererak the Archlich
5 decks
Card text
Champion of the Perished
Creature — Zombie
Whenever another Zombie you control enters, put a +1/+1 counter on this creature.
1 / 1
Innistrad: Midnight Hunt (MID)
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Rare
·
Illustrated by Kekai Kotaki
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.