collections_bookmark
Part of Foundations Commander Decks
·
Creature — Zombie
·
Innistrad: Midnight Hunt (MID)
Live Play Data
Champion of the Perished
2%
Live Inclusion
Times Brought
1317
Decks Running
551
Median Cast Turn
4.5
Drawn → Played
85%
Format
First-cast turn
n=272
22%
T1
15%
T2
7%
T3
5%
T4
7%
T5
32%
T6-9
11%
T10+
Median
4.5
P25
2
· P75
8
· max
15
On curve
22%
(61 / 272 cast on T1)
Cast same turn as drawn
65%
The "good card" funnel
1317 brought · 500 playersBrought to game
1317
Ever drawn
320
Reached battlefield
272
Still on board at game end
129
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.1pp
Players who cast this card win 23% of the time (n=241) , vs 20% when it never left the library (n=822).
When players drew this card but left it in hand, they won 16% (n=37).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.5pp; 95% confidence interval -3.1pp to +8.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
355 instances2.0%
Library
36.3%
Battlefield
40.6%
Graveyard
10.7%
Exile
Commanders that played this card
in tracked games-
1
Ghoulcaller Gisa
210 decks
-
2
Gisa and Geralf
62 decks
-
3
Wilhelt, the Rotcleaver
58 decks
-
4
The Scarab God
43 decks
-
5
Varina, Lich Queen
37 decks
-
6
Gisa, the Hellraiser
17 decks
-
7
Olag and Miau, New Friends
11 decks
-
8
Temmet, Naktamun's Will
10 decks
-
9
Zul Ashur, Lich Lord
9 decks
-
10
Ayara, First of Locthwain
8 decks
Card text
Champion of the Perished
Creature — Zombie
Whenever another Zombie you control enters, put a +1/+1 counter on this creature.
1 / 1
Innistrad: Midnight Hunt (MID)
·
Rare
·
Illustrated by Kekai Kotaki
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.