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Part of Commander Masters
·
Artifact — Equipment
·
Commander Masters (CMM)
Card Preview
Champion's Helm
2%
Decklist Inclusion
Times Brought
244
Decks Running
135
In Decks
1146
Decklist Inclusion
2%
Format
Final zone distribution
74 instances48.6%
Battlefield
18.9%
Graveyard
5.4%
Exile
27.0%
Hand
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
25 decks
-
2
Dogmeat, Ever Loyal
7 decks
-
3
Anti-Venom, Horrifying Healer
5 decks
-
4
Lightning, Army of One
4 decks
-
5
Captain America, First Avenger
3 decks
-
6
Gilgamesh, Master-at-Arms
3 decks
-
7
Isshin, Two Heavens as One
3 decks
-
8
Jenova, Ancient Calamity
3 decks
-
9
Obeka, Splitter of Seconds
3 decks
-
10
Ojer Axonil, Deepest Might // Temple of Power
3 decks
The "good card" funnel
244 brought · 116 playersBrought to game
244
Ever drawn
66
Reached battlefield
45
Still on board at game end
36
Once cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.3pp
Players who cast this card win 25% of the time (n=45) , vs 22% when it never left the library (n=164).
When players drew this card but left it in hand, they won 14% (n=21) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +3.5pp; 95% confidence interval -9.3pp to +16.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=45
2%
T1
4%
T2
9%
T3
11%
T4
11%
T5
49%
T6-9
13%
T10+
Median
6
P25
4
· P75
8
· max
13
On curve
16%
(4 / 45 cast on T3)
Cast same turn as drawn
49%
45 of 100 times cast
45%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.