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Part of Commander Masters
·
Artifact — Equipment
·
Commander Masters (CMM)
Card Preview
Champion's Helm
2%
Decklist Inclusion
Times Brought
441
Decks Running
226
In Decks
1458
Decklist Inclusion
2%
Format
Final zone distribution
123 instances0.8%
Library
49.6%
Battlefield
20.3%
Graveyard
7.3%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
48 decks
-
2
Dogmeat, Ever Loyal
12 decks
-
3
Anti-Venom, Horrifying Healer
8 decks
-
4
Captain America, First Avenger
6 decks
-
5
Kotis, the Fangkeeper
5 decks
-
6
Lightning, Army of One
5 decks
-
7
Obeka, Splitter of Seconds
5 decks
-
8
Chiss-Goria, Forge Tyrant
4 decks
-
9
Gilgamesh, Master-at-Arms
4 decks
-
10
Karlach, Fury of Avernus
4 decks
The "good card" funnel
441 brought · 194 playersBrought to game
441
Ever drawn
109
Reached battlefield
79
Still on board at game end
61
Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.4pp
Players who cast this card win 22% of the time (n=75) , vs 23% when it never left the library (n=291).
When players drew this card but left it in hand, they won 14% (n=30) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -0.9pp; 95% confidence interval -10.4pp to +8.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=79
1%
T1
8%
T2
13%
T3
10%
T4
14%
T5
39%
T6-9
15%
T10+
Median
6
P25
4
· P75
8
· max
13
On curve
22%
(10 / 79 cast on T3)
Cast same turn as drawn
37%
79 of 100 times cast
79%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.