Champion's Helm
73% of drawn Champion's Helms are cast before the game ends, with a median first-cast turn of 6 across 725 tracked multiplayer games on Playgroup Live.
Champion's Helm sits in 3% of tracked Commander decks on Playgroup Live, appearing in 377 of 13667 distinct decks. That niche footprint reflects its design: colorless and commander-centric, it earns its slot only when the deck is built to protect a specific legendary creature.
When players do draw it, 73% of those copies reach the battlefield. The median first cast lands on turn 6, later than a 3-mana card ideally wants to arrive. That delay is mostly a function of draw timing. The Helm rarely sits in hand waiting. 30% of cast copies were played on the same turn they were drawn, and the median hand delay is just 1 turn for the rest.
The commander spread tells the real story. Cloud, Ex-SOLDIER leads all commanders pairing with the Helm by a wide margin. The card's hexproof grant matters most on commanders that opponents most want to answer, making it a natural fit for aggressive legendary creatures in combat-focused strategies.
- 3% of tracked Commander decks include Champion's Helm
- 73% of drawn copies are cast before the game ends
- T6 median first-cast turn across multiplayer games
- 74% battlefield stickiness once equipped and resolved
- 326 distinct players have brought Champion's Helm to a tracked game
- 30% of casts land on the same turn the card was drawn
First-cast turn
n=133The "good card" funnel
757 brought · 326 playersOf 757 copies brought to multiplayer games, 182 were drawn, 133 of those were cast, and 74% of cast copies remained on the battlefield through end of game.
Players who cast this card win 24% of the time (n=122) , vs 23% when it never left the library (n=479).
When players drew this card but left it in hand, they won 20% (n=44) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +1.3pp; 95% confidence interval -6.5pp to +9.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
200 instancesMost tracked copies of Champion's Helm never leave the library, which is the expected baseline for any singleton in a 100-card deck. The share that does reach the battlefield reflects meaningful game impact when it is drawn.
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
82 decks
-
2
Dogmeat, Ever Loyal
21 decks
-
3
Anti-Venom, Horrifying Healer
16 decks
-
4
Kotis, the Fangkeeper
9 decks
-
5
Lightning, Army of One
8 decks
-
6
Alexios, Deimos of Kosmos
7 decks
-
7
Captain America, First Avenger
6 decks
-
8
Obeka, Splitter of Seconds
6 decks
-
9
Chiss-Goria, Forge Tyrant
5 decks
-
10
Gilgamesh, Master-at-Arms
5 decks
Cloud, Ex-SOLDIER dominates the commander pairing list by deck count, but the spread across more than a dozen commanders confirms Champion's Helm sees play across multiple archetypes rather than a single strategy.