Champion's Helm
73% of drawn Champion's Helms are cast before the game ends, with a median first-cast turn of 6 across 922 tracked multiplayer games on Playgroup Live.
Champion's Helm sits in 3% of tracked Commander decks on Playgroup Live, appearing in 470 of 17176 distinct decks. That niche footprint reflects its design: colorless and commander-centric, it earns its slot only when the deck is built to protect a specific legendary creature.
When players do draw it, 73% of those copies reach the battlefield. The median first cast lands on turn 6, later than a 3-mana card ideally wants to arrive. That delay is mostly a function of draw timing. The Helm rarely sits in hand waiting. 35% of cast copies were played on the same turn they were drawn, and the median hand delay is just 1 turn for the rest.
The commander spread tells the real story. Cloud, Ex-SOLDIER leads all commanders pairing with the Helm by a wide margin. The card's hexproof grant matters most on commanders that opponents most want to answer, making it a natural fit for aggressive legendary creatures in combat-focused strategies.
- 3% of tracked Commander decks include Champion's Helm
- 73% of drawn copies are cast before the game ends
- T6 median first-cast turn across multiplayer games
- 77% battlefield stickiness once equipped and resolved
- 400 distinct players have brought Champion's Helm to a tracked game
- 35% of casts land on the same turn the card was drawn
First-cast turn
n=165The "good card" funnel
961 brought · 400 playersOf 961 copies brought to multiplayer games, 225 were drawn, 165 of those were cast, and 77% of cast copies remained on the battlefield through end of game.
Players who cast this card win 25% of the time (n=153) , vs 23% when it never left the library (n=604).
When players drew this card but left it in hand, they won 23% (n=56) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +2.1pp; 95% confidence interval -4.9pp to +9.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
250 instancesMost tracked copies of Champion's Helm never leave the library, which is the expected baseline for any singleton in a 100-card deck. The share that does reach the battlefield reflects meaningful game impact when it is drawn.
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
110 decks
-
2
Dogmeat, Ever Loyal
22 decks
-
3
Anti-Venom, Horrifying Healer
19 decks
-
4
Kotis, the Fangkeeper
9 decks
-
5
Alexios, Deimos of Kosmos
8 decks
-
6
Lightning, Army of One
8 decks
-
7
Cloud, Midgar Mercenary
7 decks
-
8
Captain America, First Avenger
6 decks
-
9
Gilgamesh, Master-at-Arms
6 decks
-
10
Obeka, Splitter of Seconds
6 decks
Cloud, Ex-SOLDIER dominates the commander pairing list by deck count, but the spread across more than a dozen commanders confirms Champion's Helm sees play across multiple archetypes rather than a single strategy.