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Part of Bloomburrow
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Creature — Squid Horror
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March of the Machine Commander (MOC)
Live Play Data
Chasm Skulker
5%
Live Inclusion
Times Brought
2858
Decks Running
1255
Median Cast Turn
6.0
Drawn → Played
62%
Format
First-cast turn
n=494
1%
T1
6%
T2
15%
T3
15%
T4
13%
T5
41%
T6-9
10%
T10+
Median
6.0
P25
4
· P75
8
· max
15
On curve
22%
(74 / 494 cast on T3)
Cast same turn as drawn
35%
The "good card" funnel
2859 brought · 1100 playersBrought to game
2859
Ever drawn
803
Reached battlefield
494
Still on board at game end
235
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +6.6pp
Players who cast this card win 32% of the time (n=447) , vs 20% when it never left the library (n=1731).
When players drew this card but left it in hand, they won 31% (n=277).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.1pp; 95% confidence interval +6.6pp to +15.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
862 instances3.9%
Library
27.3%
Battlefield
32.0%
Graveyard
6.4%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
205 decks
-
2
Tidus, Yuna's Guardian
138 decks
-
3
Captain N'ghathrod
85 decks
-
4
Vnwxt, Verbose Host
40 decks
-
5
The Astonishing Ant-Man
31 decks
-
6
Nekusar, the Mindrazer
30 decks
-
7
Whtz, the Bibliophile
30 decks
-
8
Yusri, Fortune's Flame
30 decks
-
9
Xyris, the Writhing Storm
29 decks
-
10
Yuna, Grand Summoner
24 decks
Card text
Chasm Skulker
Creature — Squid Horror
Whenever you draw a card, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)
1 / 1
March of the Machine Commander (MOC)
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Rare
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Illustrated by Jack Wang
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.