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Part of Bloomburrow
·
Creature — Squid Horror
·
March of the Machine Commander (MOC)
Card Preview
Chasm Skulker
2%
Decklist Inclusion
Times Brought
216
Decks Running
135
In Decks
1270
Decklist Inclusion
2%
Format
Final zone distribution
77 instances1.3%
Library
24.7%
Battlefield
45.5%
Graveyard
9.1%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
27 decks
-
2
Tidus, Yuna's Guardian
17 decks
-
3
Vnwxt, Verbose Host
7 decks
-
4
Captain N'ghathrod
6 decks
-
5
Xyris, the Writhing Storm
5 decks
-
6
Kwain, Itinerant Meddler
4 decks
-
7
Kamiz, Obscura Oculus
3 decks
-
8
Umbris, Fear Manifest
3 decks
-
9
Arjun, the Shifting Flame
2 decks
-
10
Ezuri, Claw of Progress
2 decks
The "good card" funnel
217 brought · 128 playersBrought to game
217
Ever drawn
68
Reached battlefield
49
Still on board at game end
19
Once cast, 39% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.8pp
Players who cast this card win 24% of the time (n=49) , vs 26% when it never left the library (n=130).
When players drew this card but left it in hand, they won 33% (n=19) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -1.8pp; 95% confidence interval -14.8pp to +11.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=49
2%
T1
10%
T2
18%
T3
14%
T4
12%
T5
37%
T6-9
6%
T10+
Median
5
P25
3
· P75
7
· max
10
On curve
31%
(9 / 49 cast on T3)
Cast same turn as drawn
29%
49 of 100 times cast
49%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.