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Part of Bloomburrow
·
Sorcery
·
Modern Horizons 2 (MH2)
Card Preview
Chatterstorm
1%
Decklist Inclusion
Times Brought
244
Decks Running
102
In Decks
719
Decklist Inclusion
1%
Format
Final zone distribution
53 instances5.7%
Library
5.7%
Battlefield
58.5%
Graveyard
11.3%
Exile
Commanders that played this card
in tracked games-
1
Hazel of the Rootbloom
29 decks
-
2
Chatterfang, Squirrel General
22 decks
-
3
The Unbeatable Squirrel Girl
21 decks
-
4
Camellia, the Seedmiser
9 decks
-
5
Witherbloom, the Balancer
6 decks
-
6
Flubs, the Fool
3 decks
-
7
The Odd Acorn Gang
3 decks
-
8
Koma, World-Eater
1 decks
-
9
Rograkh, Son of Rohgahh
1 decks
-
10
Shang-Chi, Master of Kung Fu
1 decks
The "good card" funnel
244 brought · 96 playersBrought to game
244
Ever drawn
47
Reached battlefield
31
Still on board at game end
3
≥ +2.5pp
Players who cast this card win 40% of the time (n=31) , vs 21% when it never left the library (n=167).
When players drew this card but left it in hand, they won 19% (n=16) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +18.8pp; 95% confidence interval +2.5pp to +35.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=31
0%
T1
6%
T2
10%
T3
6%
T4
26%
T5
39%
T6-9
13%
T10+
Median
6
P25
5
· P75
7
· max
13
On curve
6%
(2 / 31 cast on T2)
Cast same turn as drawn
24%
31 of 100 times cast
31%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.