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Part of Lorwyn Eclipsed
·
Legendary Artifact
·
Lorwyn Eclipsed Commander (ECC)
Card Preview
Chimil, the Inner Sun
2%
Decklist Inclusion
Times Brought
697
Decks Running
358
In Decks
2307
Decklist Inclusion
2%
Format
Final zone distribution
203 instances3.9%
Library
40.9%
Battlefield
22.2%
Graveyard
9.4%
Exile
Commanders that played this card
in tracked games-
1
Auntie Ool, Cursewretch
37 decks
- 2 Zhulodok, Void Gorger 20 decks
-
3
Bello, Bard of the Brambles
19 decks
-
4
T'Challa, the Black Panther
17 decks
-
5
Pantlaza, Sun-Favored
12 decks
- 6 Ultron, Artificial Malevolence 10 decks
-
7
Tony Stark // The Invincible Iron Man
9 decks
- 8 Molecule Man 8 decks
-
9
Aloy, Savior of Meridian
7 decks
-
10
Ashling, Rekindled // Ashling, Rimebound
7 decks
The "good card" funnel
701 brought · 297 playersBrought to game
701
Ever drawn
179
Reached battlefield
111
Still on board at game end
83
Once cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.9pp
Players who cast this card win 33% of the time (n=109) , vs 20% when it never left the library (n=453).
When players drew this card but left it in hand, they won 25% (n=58) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +12.6pp; 95% confidence interval +3.9pp to +21.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=111
0%
T1
0%
T2
5%
T3
10%
T4
17%
T5
56%
T6-9
13%
T10+
Median
7
P25
5
· P75
8
· max
16
On curve
49%
(19 / 111 cast on T6)
Cast same turn as drawn
42%
669 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.