Chocobo Camp
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Chocobo Camp
Final zone distribution
27 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games-
1
Choco, Seeker of Paradise
25 decks
-
2
The Wandering Minstrel
4 decks
-
3
Bumi, Unleashed
3 decks
-
4
Chulane, Teller of Tales
2 decks
-
5
Derevi, Empyrial Tactician
2 decks
-
6
Ace, Fearless Rebel
1 decks
-
7
Bartz and Boko
1 decks
-
8
Freyalise, Llanowar's Fury
1 decks
-
9
Toph, the First Metalbender
1 decks
-
10
Trostani, Selesnya's Voice
1 decks
The "good card" funnel
70 brought · 40 playersOnce cast, 95% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 33% of the time (n=18) , vs 29% when it never left the library (n=31).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.3pp; 95% confidence interval -9.8pp to +18.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.