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Part of Final Fantasy
·
Creature — Human Knight
·
Final Fantasy Commander (FIC)
Card Preview
Chocobo Knights
1%
Decklist Inclusion
Times Brought
212
Decks Running
113
In Decks
755
Decklist Inclusion
1%
Format
Final zone distribution
47 instances36.2%
Battlefield
34.0%
Graveyard
2.1%
Exile
27.7%
Hand
Commanders that played this card
in tracked games-
1
Tidus, Yuna's Guardian
59 decks
-
2
Yuna, Grand Summoner
20 decks
-
3
Dion, Bahamut's Dominant // Bahamut, Warden of Light
6 decks
-
4
Mog, Moogle Warrior
6 decks
-
5
Choco, Seeker of Paradise
4 decks
-
6
Atraxa, Praetors' Voice
2 decks
-
7
Ardbert, Warrior of Darkness
1 decks
-
8
Breena, the Demagogue
1 decks
-
9
Felothar, Dawn of the Abzan
1 decks
-
10
Galadriel, Light of Valinor
1 decks
The "good card" funnel
212 brought · 103 playersBrought to game
212
Ever drawn
44
Reached battlefield
28
Still on board at game end
17
Once cast, 61% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -16.7pp
Players who cast this card win 29% of the time (n=26) , vs 28% when it never left the library (n=150).
Observed gap +0.5pp; 95% confidence interval -16.7pp to +17.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=28
0%
T1
4%
T2
0%
T3
4%
T4
11%
T5
61%
T6-9
21%
T10+
Median
7.5
P25
6
· P75
9
· max
12
On curve
7%
(1 / 28 cast on T4)
Cast same turn as drawn
36%
28 of 100 times cast
28%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.