Cinder Glade
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Cinder Glade
Final zone distribution
1128 instancesCommanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
156 decks
-
2
Bello, Bard of the Brambles
106 decks
-
3
Pantlaza, Sun-Favored
106 decks
-
4
Hearthhull, the Worldseed
87 decks
-
5
Auntie Ool, Cursewretch
80 decks
-
6
Rin and Seri, Inseparable
78 decks
-
7
Ureni of the Unwritten
65 decks
-
8
Leonardo, the Balance
61 decks
-
9
Mister Fantastic
53 decks
-
10
Atarka, World Render
45 decks
The "good card" funnel
4359 brought · 1604 playersOnce cast, 95% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 28% of the time (n=752) , vs 25% when it never left the library (n=2444).
When players drew this card but left it in hand, they won 24% (n=91).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.1pp; 95% confidence interval +1.1pp to +5.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.