Live Play Data
Citadel Siege
1%
Live Inclusion
Times Brought
182
Decks Running
85
Median Cast Turn
6
Drawn → Played
69%
Format
First-cast turn
n=27
0%
T1
4%
T2
4%
T3
22%
T4
19%
T5
30%
T6-9
22%
T10+
Median
6
P25
4
· P75
9
· max
11
On curve
30%
(6 / 27 cast on T4)
Cast same turn as drawn
38%
The "good card" funnel
182 brought · 84 playersBrought to game
182
Ever drawn
39
Reached battlefield
27
Still on board at game end
21
Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -19.6pp
Players who cast this card win 20% of the time (n=24) , vs 22% when it never left the library (n=124).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.3pp; 95% confidence interval -19.6pp to +15.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
43 instances48.8%
Battlefield
23.3%
Graveyard
2.3%
Exile
25.6%
Hand
Commanders that played this card
in tracked games-
1
Hylda of the Icy Crown
19 decks
-
2
Atraxa, Praetors' Voice
11 decks
-
3
Leinore, Autumn Sovereign
10 decks
-
4
Breena, the Demagogue
7 decks
-
5
Brigone, Soldier of Meletis
4 decks
-
6
Kyler, Sigardian Emissary
3 decks
-
7
Baeloth Barrityl, Entertainer
2 decks
-
8
Felisa, Fang of Silverquill
2 decks
-
9
Giada, Font of Hope
2 decks
-
10
Rhoda, Geist Avenger
2 decks
Card text
Citadel Siege
Enchantment
As this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.
• Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.
Midnight Hunt Commander (MIC)
·
Rare
·
Illustrated by Steven Belledin
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.