Clearwater Pathway // Murkwater Pathway
7% of tracked Dimir-adjacent Commander decks run Clearwater Pathway, and 75% of drawn copies reach the battlefield, with a median first-cast turn of 4.
Clearwater Pathway sits in 295 of the 4512 distinct Commander decks tracked on Playgroup Live, an 7% inclusion rate driven almost entirely by blue-black and blue-black-splash strategies that need reliable two-color fixing without the downside of a tapland.
The draw-to-play rate of 75% is among the highest observed for any non-basic land in our dataset. That figure is expected for a land: players who draw a dual land in the early turns almost always put it into play. The median first cast lands on turn 4, with a notable cluster of casts on turn 1 (18 of 100 tracked casts), reflecting how often it shows up in opening hands and gets played immediately.
The commander distribution is broad. Yuriko, the Tiger's Shadow and Captain N'ghathrod lead the deck count, but the card spreads across a wide range of Dimir and Dimir-splash commanders. That spread, combined with 246 distinct players contributing data, gives the stats here reasonable directional grounding for a Playgroup Live dataset.
- 7% of tracked Commander decks include Clearwater Pathway
- 75% of drawn copies reach the battlefield
- T4 median first-cast turn
- 94% battlefield stickiness once played
- 246 distinct players have contributed data, spreading the sample well
- 27% draw rate across tracked games where it was in the deck
First-cast turn
n=117The "good card" funnel
592 brought · 246 playersOf 592 Clearwater Pathways brought to games, 157 were drawn, 117 of those were played, and the vast majority stayed on the battlefield through the end of the game.
Players who cast this card win 25% of the time (n=109) , vs 22% when it never left the library (n=356).
When players drew this card but left it in hand, they won 15% (n=35) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +2.8pp; 95% confidence interval -5.7pp to +11.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
198 instancesMost singleton cards in a 100-card deck never leave the library; Clearwater Pathway bucks that trend somewhat, with the majority of tracked copies finishing on the battlefield rather than unplayed, reflecting how aggressively players prioritize early land drops.
Commanders that played this card
in tracked games-
1
Captain N'ghathrod
18 decks
-
2
Yuriko, the Tiger's Shadow
13 decks
-
3
Alela, Cunning Conqueror
12 decks
-
4
Satoru Umezawa
11 decks
-
5
Y'shtola, Night's Blessed
11 decks
-
6
Lord of the Nazgûl
10 decks
-
7
Jon Irenicus, Shattered One
9 decks
-
8
Wilhelt, the Rotcleaver
8 decks
-
9
Lynde, Cheerful Tormentor
7 decks
-
10
Nekusar, the Mindrazer
7 decks
The commander list skews heavily toward Dimir (blue-black) color identity, with no single commander dominating and deck counts in the single digits across most entries, a sign the pathway is a broad format staple rather than a card tied to any one archetype.