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Part of March of the Machine
·
Creature — Faerie
·
March of the Machine Commander (MOC)
Card Preview
Cloud of Faeries
Times Brought
188
Decks Running
88
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Cloud of Faeries
Creature — Faerie
Flying
When this creature enters, untap up to two lands.
Cycling
(
, Discard this card: Draw a card.)
1 / 1
March of the Machine Commander (MOC)
·
Common
·
Illustrated by Iris Compiet
Final zone distribution
51 instances37.3%
Battlefield
43.1%
Graveyard
7.8%
Exile
11.8%
Hand
Commanders that played this card
in tracked games-
1
Maralen, Fae Ascendant
15 decks
-
2
Flubs, the Fool
10 decks
-
3
Brago, King Eternal
8 decks
-
4
Tegwyll, Duke of Splendor
8 decks
-
5
Orvar, the All-Form
4 decks
-
6
Thrasios, Triton Hero
4 decks
-
7
Alela, Cunning Conqueror
3 decks
-
8
Rograkh, Son of Rohgahh
3 decks
-
9
Animar, Soul of Elements
2 decks
-
10
Gavi, Nest Warden
2 decks
The "good card" funnel
188 brought · 86 playersBrought to game
188
Ever drawn
48
Reached battlefield
40
Still on board at game end
19
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.6pp
Players who cast this card win 22% of the time (n=33) , vs 23% when it never left the library (n=107).
Observed gap -0.9pp; 95% confidence interval -10.6pp to +8.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=40
13%
T1
18%
T2
18%
T3
10%
T4
20%
T5
18%
T6-9
5%
T10+
Median
4.0
P25
2
· P75
5
· max
11
On curve
30%
(7 / 40 cast on T2)
Cast same turn as drawn
45%
40 of 100 times cast
40%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.