collections_bookmark Part of Fallout
Codsworth, Handy Helper card art
Card Preview

Codsworth, Handy Helper

{2} {W} · Legendary Artifact Creature — Robot · Fallout (PIP)
1%
Decklist Inclusion
Times Brought
384
Decks Running
186
In Decks
1263
Decklist Inclusion
1%
Format
Card text
Codsworth, Handy Helper card

Codsworth, Handy Helper

{2} {W}
Legendary Artifact Creature — Robot
Commanders you control have ward {2}. {T}: Add {W}{W}. Spend this mana only to cast Aura and/or Equipment spells. {T}: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery.
2 / 3
Fallout (PIP) · Rare · Illustrated by Alex Konstad

Final zone distribution

98 instances
2.0%
Library
33.7%
Battlefield
28.6%
Graveyard
9.2%
Exile

The "good card" funnel

384 brought · 179 players
Brought to game
384
Ever drawn
89
Reached battlefield
59
Still on board at game end
33

Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -10.2pp

Players who cast this card win 32% of the time (n=51) , vs 30% when it never left the library (n=238).

When players drew this card but left it in hand, they won 31% (n=27) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +2.8pp; 95% confidence interval -10.2pp to +15.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=59
2%
T1
15%
T2
19%
T3
19%
T4
14%
T5
25%
T6-9
7%
T10+
Median 4 P25 3 · P75 6 · max 13
On curve 36% (11 / 59 cast on T3) Cast same turn as drawn 39%
59 of 100 times cast 59%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.