Codsworth, Handy Helper
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Codsworth, Handy Helper
Final zone distribution
65 instancesCommanders that played this card
in tracked games-
1
Dogmeat, Ever Loyal
27 decks
-
2
Cloud, Ex-SOLDIER
18 decks
-
3
Captain America, First Avenger
8 decks
-
4
Anti-Venom, Horrifying Healer
7 decks
-
5
Jin Sakai, Ghost of Tsushima
7 decks
-
6
Amy Rose
5 decks
-
7
Cloud, Midgar Mercenary
5 decks
-
8
Lightning, Army of One
4 decks
-
9
Noctis, Heir Apparent
4 decks
-
10
Ekthi, Contaminator Priest
3 decks
The "good card" funnel
294 brought · 120 playersOnce cast, 72% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 30% of the time (n=31) , vs 26% when it never left the library (n=179).
When players drew this card but left it in hand, they won 32% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.3pp; 95% confidence interval -5.1pp to +13.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.