collections_bookmark Part of Bloomburrow
Coiling Rebirth card art
Live Play Data

Coiling Rebirth

{3} {B} {B} · Sorcery · Bloomburrow (BLB)
0%
Live Inclusion
Times Brought
140
Decks Running
60
Median Cast Turn
7.5
Drawn → Played
55%
Format

First-cast turn

n=22
0%
T1
0%
T2
0%
T3
5%
T4
0%
T5
77%
T6-9
18%
T10+
Median 7.5 P25 7 · P75 9 · max 12
On curve 5% (0 / 22 cast on T5) Cast same turn as drawn 23%

The "good card" funnel

140 brought · 57 players
Brought to game
140
Ever drawn
40
Reached battlefield
22
Still on board at game end
1
≥ -5.4pp

Players who cast this card win 43% of the time (n=22) , vs 26% when it never left the library (n=80).

When players drew this card but left it in hand, they won 32% (n=17).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +17.6pp; 95% confidence interval -5.4pp to +40.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

54 instances
1.9%
Library
1.9%
Battlefield
57.4%
Graveyard
9.3%
Exile

Commanders that played this card

in tracked games
Card text
Coiling Rebirth card

Coiling Rebirth

{3} {B} {B}
Sorcery
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) Return target creature card from your graveyard to the battlefield. Then if the gift was promised and that creature isn't legendary, create a token that's a copy of that creature, except it's 1/1.
Bloomburrow (BLB) · Rare · Illustrated by Rovina Cai

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.