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Part of Bloomburrow
·
Creature — Human Warrior
·
Amonkhet (AKH)
Live Play Data
Combat Celebrant
3%
Live Inclusion
Times Brought
2263
Decks Running
916
Median Cast Turn
6
Drawn → Played
64%
Format
First-cast turn
n=317
2%
T1
3%
T2
13%
T3
16%
T4
16%
T5
43%
T6-9
9%
T10+
Median
6
P25
4
· P75
7
· max
13
On curve
17%
(40 / 317 cast on T3)
Cast same turn as drawn
33%
The "good card" funnel
2263 brought · 788 playersBrought to game
2263
Ever drawn
493
Reached battlefield
317
Still on board at game end
149
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +8.8pp
Players who cast this card win 38% of the time (n=287) , vs 24% when it never left the library (n=1536).
When players drew this card but left it in hand, they won 24% (n=154).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.4pp; 95% confidence interval +8.8pp to +20.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
535 instances3.0%
Library
27.9%
Battlefield
33.8%
Graveyard
7.1%
Exile
Commanders that played this card
in tracked games-
1
Éowyn, Shieldmaiden
130 decks
-
2
Zinnia, Valley's Voice
71 decks
-
3
Winota, Joiner of Forces
56 decks
-
4
Kratos, God of War
51 decks
-
5
Lightning, Army of One
40 decks
-
6
Aragorn, King of Gondor
29 decks
-
7
Gornog, the Red Reaper
17 decks
-
8
The Jolly Balloon Man
16 decks
-
9
Ares, God of War
15 decks
-
10
Isshin, Two Heavens as One
15 decks
Card text
Combat Celebrant
Creature — Human Warrior
If this creature hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)
4 / 1
Amonkhet (AKH)
·
Mythic
·
Illustrated by Chris Rallis
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.