collections_bookmark
Part of March of the Machine
·
Artifact
·
March of the Machine Commander (MOC)
Live Play Data
Combine Chrysalis
1%
Live Inclusion
Times Brought
316
Decks Running
132
Median Cast Turn
5
Drawn → Played
59%
Format
First-cast turn
n=47
0%
T1
13%
T2
9%
T3
6%
T4
23%
T5
38%
T6-9
11%
T10+
Median
5
P25
4
· P75
7
· max
14
On curve
13%
(6 / 47 cast on T2)
Cast same turn as drawn
30%
The "good card" funnel
316 brought · 123 playersBrought to game
316
Ever drawn
80
Reached battlefield
47
Still on board at game end
34
Once cast, 72% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -16.7pp
Players who cast this card win 26% of the time (n=43) , vs 28% when it never left the library (n=212).
When players drew this card but left it in hand, they won 26% (n=31).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.8pp; 95% confidence interval -16.7pp to +11.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
88 instances3.4%
Library
38.6%
Battlefield
22.7%
Graveyard
9.1%
Exile
Commanders that played this card
in tracked games-
1
Xyris, the Writhing Storm
19 decks
-
2
Adrix and Nev, Twincasters
18 decks
-
3
The Astonishing Ant-Man
14 decks
-
4
Volo, Guide to Monsters
12 decks
-
5
Gimbal, Gremlin Prodigy
9 decks
-
6
Gor Muldrak, Amphinologist
9 decks
-
7
Zaxara, the Exemplary
9 decks
-
8
Koma, Cosmos Serpent
7 decks
-
9
Esix, Fractal Bloom
4 decks
-
10
Uugguu, the Omniplasm
4 decks
Card text
Combine Chrysalis
Artifact
Creature tokens you control have flying.


,
, Sacrifice a token: Create a 4/4 green Beast creature token. Activate only as a sorcery.
March of the Machine Commander (MOC)
·
Uncommon
·
Illustrated by Hector Ortiz
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.