Card Preview
Comet Storm
Times Brought
758
Decks Running
362
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Comet Storm
Instant
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
Commander Legends (CMR)
·
Mythic
·
Illustrated by Jung Park
Final zone distribution
169 instances1.2%
Library
17.2%
Battlefield
43.8%
Graveyard
8.3%
Exile
Commanders that played this card
in tracked games-
1
Fire Lord Azula
37 decks
-
2
Kaalia of the Vast
30 decks
-
3
Mizzix of the Izmagnus
17 decks
-
4
Roxanne, Starfall Savant
17 decks
-
5
Yurlok of Scorch Thrash
14 decks
-
6
Magus Lucea Kane
12 decks
-
7
Ozai, the Phoenix King
12 decks
-
8
Galazeth Prismari
9 decks
-
9
The Scarlet Witch
9 decks
-
10
Kalamax, the Stormsire
8 decks
The "good card" funnel
760 brought · 331 playersBrought to game
760
Ever drawn
154
Reached battlefield
98
Still on board at game end
29
≥ -1.0pp
Players who cast this card win 29% of the time (n=75) , vs 24% when it never left the library (n=435).
When players drew this card but left it in hand, they won 31% (n=45).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.1pp; 95% confidence interval -1.0pp to +11.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=98
1%
T1
0%
T2
0%
T3
3%
T4
17%
T5
64%
T6-9
14%
T10+
Median
7.0
P25
6
· P75
8
· max
13
Cast same turn as drawn
31%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.