Command Tower
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
2368 instancesCommanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
68 decks
-
2
The Ur-Dragon
56 decks
-
3
Cloud, Ex-SOLDIER
55 decks
-
4
Zimone, Infinite Analyst
53 decks
-
5
Doctor Doom, King of Latveria
52 decks
-
6
Quintorius, History Chaser
50 decks
-
7
Rin and Seri, Inseparable
49 decks
-
8
Dina, Essence Brewer
48 decks
-
9
Edgar Markov
47 decks
-
10
Pantlaza, Sun-Favored
47 decks
The "good card" funnel
9843 brought · 2181 playersOnce cast, 96% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 27% of the time (n=1788) , vs 24% when it never left the library (n=6441).
When players drew this card but left it in hand, they won 27% (n=222) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +2.2pp; 95% confidence interval +1.0pp to +3.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=1961Full analysis unlocks as more games are tracked. Stats refresh nightly.