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Part of Outlaws of Thunder Junction
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Concealed Courtyard
Land
·
Outlaws of Thunder Junction (OTJ)
Times Brought
321
Decks Running
163
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Concealed Courtyard
Land
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Outlaws of Thunder Junction (OTJ)
·
Rare
·
Illustrated by Rockey Chen
Final zone distribution
82 instances76.8%
Battlefield
11.0%
Graveyard
3.7%
Exile
8.5%
Hand
Commanders that played this card
in tracked games-
1
Edgar Markov
11 decks
-
2
Kambal, Profiteering Mayor
7 decks
-
3
Eriette of the Charmed Apple
6 decks
-
4
Kaalia of the Vast
6 decks
-
5
Y'shtola, Night's Blessed
6 decks
-
6
Teysa Karlov
5 decks
-
7
Dark Leo & Shredder
4 decks
-
8
Liesa, Forgotten Archangel
4 decks
-
9
Liesa, Shroud of Dusk
4 decks
-
10
Anikthea, Hand of Erebos
3 decks
The "good card" funnel
321 brought · 161 playersBrought to game
321
Ever drawn
73
Reached battlefield
63
Still on board at game end
63
Once cast, 100% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.2pp
Players who cast this card win 20% of the time (n=46) , vs 22% when it never left the library (n=179).
Observed gap -2.2pp; 95% confidence interval -10.2pp to +5.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=63
33%
T1
17%
T2
6%
T3
10%
T4
14%
T5
17%
T6-9
2%
T10+
Median
2
P25
1
· P75
5
· max
10
Cast same turn as drawn
73%
63 of 100 times cast
63%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.