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Part of Outlaws of Thunder Junction
Live Play Data
Conduit Pylons
Land — Desert
·
Outlaws of Thunder Junction (OTJ)
1%
Live Inclusion
Times Brought
633
Decks Running
294
Median Cast Turn
4.0
Drawn → Played
87%
Format
First-cast turn
n=154
25%
T1
12%
T2
10%
T3
9%
T4
6%
T5
31%
T6-9
8%
T10+
Median
4.0
P25
1
· P75
7
· max
16
Cast same turn as drawn
67%
The "good card" funnel
633 brought · 281 playersBrought to game
633
Ever drawn
177
Reached battlefield
154
Still on board at game end
136
Once cast, 88% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.0pp
Players who cast this card win 34% of the time (n=139) , vs 25% when it never left the library (n=370).
When players drew this card but left it in hand, they won 23% (n=20).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.5pp; 95% confidence interval +0.0pp to +17.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
210 instances1.9%
Library
64.8%
Battlefield
19.5%
Graveyard
5.7%
Exile
Commanders that played this card
in tracked games-
1
Yuma, Proud Protector
26 decks
-
2
Hazezon, Shaper of Sand
24 decks
-
3
Bartolomé del Presidio
12 decks
-
4
Lumra, Bellow of the Woods
12 decks
- 5 The Walls of Ba Sing Se 10 decks
-
6
Denzilore Fatehold
8 decks
-
7
Mirko, Obsessive Theorist
8 decks
- 8 Ultima, Origin of Oblivion 8 decks
- 9 Molecule Man 7 decks
- 10 Ginger, Queen of Sweets 6 decks
Card text
Conduit Pylons
Land — Desert
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add
.
,
: Add one mana of any color.
Outlaws of Thunder Junction (OTJ)
·
Common
·
Illustrated by Raymond Bonilla
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.