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Part of Final Fantasy
·
Legendary Artifact — Equipment
·
Final Fantasy Commander (FIC)
Live Play Data
Conformer Shuriken
1%
Live Inclusion
Times Brought
631
Decks Running
304
Median Cast Turn
5.0
Drawn → Played
77%
Format
First-cast turn
n=102
3%
T1
16%
T2
14%
T3
16%
T4
10%
T5
30%
T6-9
12%
T10+
Median
5.0
P25
3
· P75
8
· max
14
On curve
19%
(16 / 102 cast on T2)
Cast same turn as drawn
33%
The "good card" funnel
631 brought · 283 playersBrought to game
631
Ever drawn
132
Reached battlefield
102
Still on board at game end
74
Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.1pp
Players who cast this card win 30% of the time (n=92) , vs 17% when it never left the library (n=404).
When players drew this card but left it in hand, they won 16% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.6pp; 95% confidence interval +3.1pp to +22.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
141 instances2.1%
Library
52.5%
Battlefield
23.4%
Graveyard
3.5%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
183 decks
-
2
Ekthi, Contaminator Priest
10 decks
-
3
Cloud, Midgar Mercenary
7 decks
-
4
Tifa, Martial Artist
7 decks
-
5
Vincent, Vengeful Atoner
4 decks
-
6
Auron, Venerated Guardian
3 decks
-
7
Isshin, Two Heavens as One
3 decks
-
8
Splinter, Radical Rat
3 decks
-
9
Captain America, First Avenger
2 decks
-
10
Cloud, Planet's Champion
2 decks
Card text
Conformer Shuriken
Legendary Artifact — Equipment
Equipped creature has "Whenever this creature attacks, tap target creature defending player controls. If that creature has greater power than this creature, put a number of +1/+1 counters on this creature equal to the difference."
Equip 
Final Fantasy Commander (FIC)
·
Rare
·
Illustrated by Nakamura8
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.