collections_bookmark
Part of Edge of Eternities
·
Instant
·
Edge of Eternities (EOE)
Card Preview
Consult the Star Charts
Times Brought
299
Decks Running
155
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Consult the Star Charts
Instant
Kicker 
(You may pay an additional 
as you cast this spell.)
Look at the top X cards of your library, where X is the number of lands you control. Put one of those cards into your hand. If this spell was kicked, put two of those cards into your hand instead. Put the rest on the bottom of your library in a random order.
Edge of Eternities (EOE)
·
Rare
·
Illustrated by Antonio José Manzanedo
Final zone distribution
88 instances9.1%
Library
1.1%
Battlefield
60.2%
Graveyard
4.5%
Exile
Commanders that played this card
in tracked games-
1
Fire Lord Azula
16 decks
-
2
Spider-Man 2099
6 decks
-
3
Vivi Ornitier
6 decks
-
4
Gandalf, Party Guest
5 decks
-
5
Princess Yue
5 decks
-
6
Whtz, the Bibliophile
5 decks
-
7
Eluge, the Shoreless Sea
4 decks
-
8
Tatyova, Benthic Druid
4 decks
-
9
Flubs, the Fool
3 decks
-
10
Y'shtola, Night's Blessed
3 decks
The "good card" funnel
336 brought · 150 playersBrought to game
336
Ever drawn
78
Reached battlefield
50
Still on board at game end
1
≥ -4.6pp
Players who cast this card win 27% of the time (n=37) , vs 23% when it never left the library (n=153).
When players drew this card but left it in hand, they won 19% (n=20).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.5pp; 95% confidence interval -4.6pp to +13.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=50
6%
T1
6%
T2
14%
T3
18%
T4
18%
T5
30%
T6-9
8%
T10+
Median
5.0
P25
3
· P75
7
· max
13
On curve
12%
(3 / 50 cast on T2)
Cast same turn as drawn
38%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.