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Part of Modern Horizons 3
·
Instant
·
Modern Horizons 3 (MH3)
Card Preview
Consuming Corruption
1%
Decklist Inclusion
Times Brought
222
Decks Running
111
In Decks
714
Decklist Inclusion
1%
Format
Card text
Consuming Corruption
Instant
Consuming Corruption deals X damage to target creature or planeswalker and you gain X life, where X is the number of Swamps you control.
Modern Horizons 3 (MH3)
·
Uncommon
·
Illustrated by Andrew Theophilopoulos
Final zone distribution
55 instances7.3%
Library
56.4%
Graveyard
9.1%
Exile
27.3%
Hand
Commanders that played this card
in tracked games-
1
K'rrik, Son of Yawgmoth
9 decks
-
2
Gisa, the Hellraiser
5 decks
-
3
Gonti, Night Minister
4 decks
-
4
Maha, Its Feathers Night
4 decks
-
5
Sheoldred, the Apocalypse
4 decks
-
6
Tinybones, Bauble Burglar
4 decks
-
7
Zenos yae Galvus // Shinryu, Transcendent Rival
4 decks
-
8
Gix, Yawgmoth Praetor
3 decks
-
9
Gollum, Obsessed Stalker
3 decks
-
10
Moseo, Vein's New Dean
3 decks
The "good card" funnel
223 brought · 106 playersBrought to game
223
Ever drawn
46
Reached battlefield
23
Still on board at game end
0
≥ -16.4pp
Players who cast this card win 31% of the time (n=22) , vs 26% when it never left the library (n=150).
When players drew this card but left it in hand, they won 10% (n=21) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +4.3pp; 95% confidence interval -16.4pp to +24.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=23
0%
T1
0%
T2
0%
T3
9%
T4
22%
T5
57%
T6-9
13%
T10+
Median
7
P25
5
· P75
9
· max
19
On curve
0%
(0 / 23 cast on T2)
Cast same turn as drawn
39%
23 of 100 times cast
23%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.