collections_bookmark
Part of Teenage Mutant Ninja Turtles
·
Instant
·
Teenage Mutant Ninja Turtles Eternal (TMC)
Card Preview
Continue?
Times Brought
138
Decks Running
56
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
25 instances4.0%
Battlefield
20.0%
Graveyard
76.0%
Hand
Commanders that played this card
in tracked games-
1
Leonardo, the Balance
25 decks
-
2
Heroes in a Half Shell
14 decks
-
3
Dark Leo & Shredder
3 decks
-
4
Splinter, Radical Rat
2 decks
-
5
Cloud, Midgar Mercenary
1 decks
-
6
Donatello, the Brains
1 decks
-
7
Felothar, Dawn of the Abzan
1 decks
-
8
Felothar the Steadfast
1 decks
-
9
Frodo, Adventurous Hobbit
1 decks
-
10
Ghave, Guru of Spores
1 decks
The "good card" funnel
139 brought · 58 playersBrought to game
139
Ever drawn
24
Reached battlefield
5
Still on board at game end
1
5 of 100 times cast
5%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.