collections_bookmark Part of Teenage Mutant Ninja Turtles
Cool but Rude card art
Card Preview

Cool but Rude

{1} {R} · Enchantment — Class · Teenage Mutant Ninja Turtles (TMT)
0%
Decklist Inclusion
Times Brought
147
Decks Running
55
In Decks
308
Decklist Inclusion
0%
Format

Final zone distribution

48 instances
6.3%
Library
37.5%
Battlefield
20.8%
Graveyard
2.1%
Exile

The "good card" funnel

147 brought · 53 players
Brought to game
147
Ever drawn
47
Reached battlefield
28
Still on board at game end
18

Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -13.8pp

Players who cast this card win 29% of the time (n=28) , vs 26% when it never left the library (n=92).

When players drew this card but left it in hand, they won 32% (n=19) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +3.2pp; 95% confidence interval -13.8pp to +20.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=28
7%
T1
18%
T2
11%
T3
18%
T4
14%
T5
25%
T6-9
7%
T10+
Median 4.0 P25 3 · P75 6 · max 13
On curve 25% (5 / 28 cast on T2) Cast same turn as drawn 44%
28 of 100 times cast 28%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.