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Part of Teenage Mutant Ninja Turtles
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Enchantment — Class
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Teenage Mutant Ninja Turtles (TMT)
Live Play Data
Cool but Rude
1%
Live Inclusion
Times Brought
596
Decks Running
251
Median Cast Turn
5
Drawn → Played
66%
Format
First-cast turn
n=113
6%
T1
17%
T2
13%
T3
12%
T4
11%
T5
35%
T6-9
5%
T10+
Median
5
P25
3
· P75
7
· max
13
On curve
23%
(19 / 113 cast on T2)
Cast same turn as drawn
42%
The "good card" funnel
596 brought · 229 playersBrought to game
596
Ever drawn
172
Reached battlefield
113
Still on board at game end
80
Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.5pp
Players who cast this card win 29% of the time (n=108) , vs 24% when it never left the library (n=349).
When players drew this card but left it in hand, they won 36% (n=52).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.5pp; 95% confidence interval -3.5pp to +14.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
182 instances2.2%
Library
44.0%
Battlefield
26.4%
Graveyard
4.4%
Exile
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
50 decks
-
2
Sauron, the Dark Lord
27 decks
-
3
Norman Osborn // Green Goblin
18 decks
-
4
Kefka, Court Mage // Kefka, Ruler of Ruin
16 decks
-
5
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
12 decks
-
6
Captain Howler, Sea Scourge
9 decks
-
7
Lorehold, the Historian
9 decks
-
8
Quintorius, History Chaser
9 decks
-
9
Kratos, God of War
7 decks
-
10
Jaws, Relentless Predator
5 decks
Card text
Cool but Rude
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
Whenever you attack, you may discard a card. If you do, draw a card.

: Level 2
Whenever you discard a card, this Class deals 2 damage to each opponent.

: Level 3
When this Class becomes level 3, search your library for a card, put it into your hand, shuffle, then discard a card at random.
Teenage Mutant Ninja Turtles (TMT)
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Rare
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Illustrated by Lordigan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.