Cool but Rude
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Cool but Rude
Final zone distribution
132 instancesCommanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
53 decks
-
2
Sauron, the Dark Lord
17 decks
-
3
Norman Osborn // Green Goblin
11 decks
-
4
Kratos, God of War
10 decks
-
5
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
9 decks
-
6
Quintorius, History Chaser
8 decks
-
7
Captain Howler, Sea Scourge
6 decks
-
8
Leonardo, the Balance
5 decks
-
9
Kefka, Court Mage // Kefka, Ruler of Ruin
4 decks
-
10
Chira, All In
3 decks
The "good card" funnel
497 brought · 186 playersOnce cast, 86% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 32% of the time (n=65) , vs 24% when it never left the library (n=218).
When players drew this card but left it in hand, they won 21% (n=28).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.6pp; 95% confidence interval +1.9pp to +15.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.