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Part of The Lost Caverns of Ixalan
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Creature — Vampire
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The Lost Caverns of Ixalan Commander (LCC)
Live Play Data
Cordial Vampire
2%
Live Inclusion
Times Brought
1016
Decks Running
466
Median Cast Turn
5.0
Drawn → Played
82%
Format
First-cast turn
n=168
5%
T1
14%
T2
12%
T3
13%
T4
11%
T5
38%
T6-9
8%
T10+
Median
5.0
P25
3
· P75
7
· max
13
On curve
19%
(23 / 168 cast on T2)
Cast same turn as drawn
43%
The "good card" funnel
1020 brought · 423 playersBrought to game
1020
Ever drawn
206
Reached battlefield
168
Still on board at game end
90
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.8pp
Players who cast this card win 27% of the time (n=158) , vs 21% when it never left the library (n=685).
When players drew this card but left it in hand, they won 22% (n=33).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.2pp; 95% confidence interval -0.8pp to +13.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
223 instances1.8%
Library
40.4%
Battlefield
32.3%
Graveyard
9.0%
Exile
Commanders that played this card
in tracked games-
1
Edgar Markov
264 decks
-
2
Clavileño, First of the Blessed
53 decks
-
3
Strefan, Maurer Progenitor
42 decks
-
4
Elenda, the Dusk Rose
15 decks
-
5
Vito, Thorn of the Dusk Rose
10 decks
-
6
Carmen, Cruel Skymarcher
7 decks
-
7
Astarion, the Decadent
6 decks
-
8
Evelyn, the Covetous
5 decks
-
9
Olivia, Crimson Bride
5 decks
-
10
Olivia Voldaren
5 decks
Card text
Cordial Vampire
Creature — Vampire
Whenever this creature or another creature dies, put a +1/+1 counter on each Vampire you control.
1 / 1
The Lost Caverns of Ixalan Commander (LCC)
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Rare
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Illustrated by Winona Nelson
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.