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Part of The Lost Caverns of Ixalan
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Creature — Vampire
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The Lost Caverns of Ixalan Commander (LCC)
Card Preview
Cordial Vampire
Times Brought
268
Decks Running
132
In Decks
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Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Cordial Vampire
Creature — Vampire
Whenever this creature or another creature dies, put a +1/+1 counter on each Vampire you control.
1 / 1
The Lost Caverns of Ixalan Commander (LCC)
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Rare
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Illustrated by Winona Nelson
Final zone distribution
51 instances43.1%
Battlefield
29.4%
Graveyard
2.0%
Exile
25.5%
Hand
Commanders that played this card
in tracked games-
1
Edgar Markov
76 decks
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2
Clavileño, First of the Blessed
22 decks
-
3
Strefan, Maurer Progenitor
13 decks
-
4
Olivia, Crimson Bride
4 decks
-
5
Elenda, the Dusk Rose
3 decks
-
6
Astarion, the Decadent
2 decks
-
7
Carmen, Cruel Skymarcher
2 decks
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8
Edgar, Charmed Groom // Edgar Markov's Coffin
2 decks
-
9
Vito, Thorn of the Dusk Rose
2 decks
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10
Amalia Benavides Aguirre
1 decks
The "good card" funnel
268 brought · 122 playersBrought to game
268
Ever drawn
51
Reached battlefield
38
Still on board at game end
22
Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.5pp
Players who cast this card win 32% of the time (n=26) , vs 26% when it never left the library (n=158).
Observed gap +6.1pp; 95% confidence interval -3.5pp to +15.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=38
16%
T1
13%
T2
16%
T3
11%
T4
13%
T5
24%
T6-9
8%
T10+
Median
4.0
P25
2
· P75
7
· max
12
On curve
29%
(5 / 38 cast on T2)
Cast same turn as drawn
46%
38 of 100 times cast
38%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.