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Cordial Vampire card art
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Cordial Vampire

{B} {B} · Creature — Vampire · The Lost Caverns of Ixalan Commander (LCC)
Times Brought
716
Decks Running
335
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Cordial Vampire card

Cordial Vampire

{B} {B}
Creature — Vampire
Whenever this creature or another creature dies, put a +1/+1 counter on each Vampire you control.
1 / 1
The Lost Caverns of Ixalan Commander (LCC) · Rare · Illustrated by Winona Nelson

Final zone distribution

142 instances
1.4%
Library
47.2%
Battlefield
29.6%
Graveyard
2.8%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

721 brought · 300 players
Brought to game
721
Ever drawn
137
Reached battlefield
109
Still on board at game end
67

Once cast, 61% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -2.3pp

Players who cast this card win 29% of the time (n=76) , vs 25% when it never left the library (n=407).

When players drew this card but left it in hand, they won 23% (n=20).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.7pp; 95% confidence interval -2.3pp to +9.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=109
12%
T1
12%
T2
17%
T3
15%
T4
12%
T5
24%
T6-9
8%
T10+
Median 4 P25 3 · P75 6 · max 16
On curve 24% (13 / 109 cast on T2) Cast same turn as drawn 38%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.