collections_bookmark
Part of Marvel Super Heroes
·
Enchantment
·
Marvel Super Heroes Commander (MSC)
Card Preview
Cosmic Crucible
0%
Decklist Inclusion
Times Brought
115
Decks Running
48
In Decks
366
Decklist Inclusion
0%
Format
Final zone distribution
34 instances67.6%
Battlefield
8.8%
Graveyard
2.9%
Exile
20.6%
Hand
Commanders that played this card
in tracked games-
1
Mister Fantastic
27 decks
-
2
Invisible Woman
9 decks
-
3
Human Torch
2 decks
-
4
Doctor Doom, King of Latveria
1 decks
-
5
Imoti, Celebrant of Bounty
1 decks
-
6
Kruphix, God of Horizons
1 decks
-
7
Kynaios and Tiro of Meletis
1 decks
-
8
Primo, the Unbounded
1 decks
-
9
Quandrix, the Proof
1 decks
-
10
The Astonishing Ant-Man
1 decks
The "good card" funnel
115 brought · 47 playersBrought to game
115
Ever drawn
33
Reached battlefield
25
Still on board at game end
23
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.4pp
Players who cast this card win 43% of the time (n=22) , vs 22% when it never left the library (n=66).
Observed gap +21.4pp; 95% confidence interval +0.4pp to +42.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=25
0%
T1
4%
T2
4%
T3
12%
T4
12%
T5
48%
T6-9
20%
T10+
Median
7
P25
5
· P75
9
· max
12
On curve
36%
(1 / 25 cast on T6)
Cast same turn as drawn
33%
25 of 100 times cast
25%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.