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Part of Marvel Super Heroes
·
Legendary Creature — Human Scientist Hero
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Marvel Super Heroes Commander (MSC)
Live Play Data
Council of Reeds
1%
Live Inclusion
Times Brought
155
Decks Running
62
Median Cast Turn
6.5
Drawn → Played
69%
Format
First-cast turn
n=22
0%
T1
5%
T2
14%
T3
0%
T4
14%
T5
55%
T6-9
14%
T10+
Median
6.5
P25
5
· P75
8
· max
10
On curve
18%
(3 / 22 cast on T3)
The "good card" funnel
155 brought · 61 playersBrought to game
155
Ever drawn
32
Reached battlefield
22
Still on board at game end
32
Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.3pp
Players who cast this card win 40% of the time (n=20) , vs 29% when it never left the library (n=91).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.7pp; 95% confidence interval -9.3pp to +30.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
71 instances2.8%
Library
45.1%
Battlefield
15.5%
Graveyard
4.2%
Exile
Commanders that played this card
in tracked games-
1
Mister Fantastic
27 decks
-
2
Invisible Woman
8 decks
-
3
Council of Reeds
7 decks
-
4
Brenard, Ginger Sculptor
2 decks
-
5
The Fantastic Four
2 decks
-
6
The Thing
2 decks
-
7
Adrix and Nev, Twincasters
1 decks
-
8
Aragorn, the Uniter
1 decks
-
9
Bruce Banner // The Incredible Hulk
1 decks
-
10
Cayth, Famed Mechanist
1 decks
Card text
Council of Reeds
Legendary Creature — Human Scientist Hero
The "legend rule" doesn't apply to creatures you control.
At the beginning of combat on your turn, if you've cast a noncreature spell this turn, create a token that's a copy of Council of Reeds.
2 / 2
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Vlad Petruchik
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.