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Part of Marvel Super Heroes
·
Legendary Creature — Human Scientist Hero
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Council of Reeds
1%
Live Inclusion
Times Brought
355
Decks Running
172
Median Cast Turn
3.0
Drawn → Played
64%
Format
First-cast turn
n=114
5%
T1
17%
T2
29%
T3
12%
T4
7%
T5
23%
T6-9
7%
T10+
Median
3.0
P25
3
· P75
6
· max
16
On curve
51%
(33 / 114 cast on T3)
Cast same turn as drawn
45%
The "good card" funnel
355 brought · 162 playersBrought to game
355
Ever drawn
78
Reached battlefield
50
Still on board at game end
23
Once cast, 46% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.3pp
Players who cast this card win 30% of the time (n=47) , vs 25% when it never left the library (n=228).
When players drew this card but left it in hand, they won 15% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.6pp; 95% confidence interval -7.3pp to +18.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
89 instances4.5%
Library
25.8%
Battlefield
33.7%
Graveyard
5.6%
Exile
Commanders that played this card
in tracked games-
1
Mister Fantastic
61 decks
-
2
Invisible Woman
29 decks
-
3
Loki, Lord of Misrule
6 decks
-
4
The Fantastic Four
5 decks
-
5
Human Torch
4 decks
-
6
The Thing
4 decks
-
7
Brenard, Ginger Sculptor
3 decks
-
8
Brudiclad, Telchor Engineer
3 decks
-
9
Jodah, the Unifier
3 decks
-
10
Whtz, the Bibliophile
3 decks
Card text
Council of Reeds
Legendary Creature — Human Scientist Hero
The "legend rule" doesn't apply to creatures you control.
At the beginning of combat on your turn, if you've cast a noncreature spell this turn, create a token that's a copy of Council of Reeds.
2 / 2
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Vlad Petruchik
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.