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Part of Foundations Commander Decks
·
Enchantment
·
Aetherdrift (DFT)
Live Play Data
Count on Luck
1%
Live Inclusion
Times Brought
307
Decks Running
145
Median Cast Turn
6
Drawn → Played
60%
Format
First-cast turn
n=39
0%
T1
3%
T2
18%
T3
8%
T4
13%
T5
51%
T6-9
8%
T10+
Median
6
P25
4
· P75
7
· max
20
On curve
21%
(7 / 39 cast on T3)
Cast same turn as drawn
32%
The "good card" funnel
307 brought · 132 playersBrought to game
307
Ever drawn
65
Reached battlefield
39
Still on board at game end
24
Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -16.2pp
Players who cast this card win 19% of the time (n=38) , vs 22% when it never left the library (n=217).
When players drew this card but left it in hand, they won 42% (n=25).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -3.0pp; 95% confidence interval -16.2pp to +10.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
68 instances7.4%
Library
35.3%
Battlefield
20.6%
Graveyard
4.4%
Exile
Commanders that played this card
in tracked games-
1
Lathliss, Dragon Queen
37 decks
-
2
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
27 decks
-
3
Krenko, Mob Boss
10 decks
-
4
Gornog, the Red Reaper
5 decks
-
5
Kratos, God of War
4 decks
-
6
Daredevil, Fearless Fighter
3 decks
-
7
Gwen Stacy // Ghost-Spider
3 decks
-
8
Auntie Blyte, Bad Influence
2 decks
-
9
Balthier and Fran
2 decks
-
10
Cait Sith, Fortune Teller
2 decks
Card text
Count on Luck
Enchantment
At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.
Aetherdrift (DFT)
·
Rare
·
Illustrated by Michal Ivan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.