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Court of Ire card art
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Court of Ire

{3} {R} {R} · Enchantment · Commander Legends (CMR)
Times Brought
215
Decks Running
90
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Court of Ire card

Court of Ire

{3} {R} {R}
Enchantment
When this enchantment enters, you become the monarch. At the beginning of your upkeep, this enchantment deals 2 damage to any target. If you're the monarch, it deals 7 damage instead.
Commander Legends (CMR) · Rare · Illustrated by Alexander Forssberg

Final zone distribution

40 instances
32.5%
Battlefield
15.0%
Graveyard
10.0%
Exile
42.5%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

216 brought · 87 players
Brought to game
216
Ever drawn
34
Reached battlefield
15
Still on board at game end
13
15 of 100 times cast 15%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.