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Part of Bloomburrow
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Artifact
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Marvel Super Heroes Commander (MSC)
Live Play Data
Coveted Jewel
2%
Live Inclusion
Times Brought
1240
Decks Running
654
Median Cast Turn
6.0
Drawn → Played
56%
Format
First-cast turn
n=168
1%
T1
0%
T2
3%
T3
11%
T4
16%
T5
52%
T6-9
17%
T10+
Median
6.0
P25
5
· P75
9
· max
19
On curve
51%
(34 / 168 cast on T6)
Cast same turn as drawn
38%
The "good card" funnel
1240 brought · 595 playersBrought to game
1240
Ever drawn
301
Reached battlefield
168
Still on board at game end
131
Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.6pp
Players who cast this card win 31% of the time (n=151) , vs 22% when it never left the library (n=776).
When players drew this card but left it in hand, they won 19% (n=118).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.9pp; 95% confidence interval +1.6pp to +16.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
329 instances3.6%
Library
39.8%
Battlefield
21.9%
Graveyard
3.6%
Exile
Commanders that played this card
in tracked games-
1
T'Challa, the Black Panther
104 decks
-
2
Y'shtola, Night's Blessed
98 decks
-
3
Ms. Bumbleflower
71 decks
-
4
Kardur, Doomscourge
22 decks
-
5
Tannuk, Steadfast Second
19 decks
-
6
Ovika, Enigma Goliath
16 decks
-
7
Orvar, the All-Form
13 decks
-
8
Satya, Aetherflux Genius
12 decks
-
9
Iroh, Tea Master
11 decks
-
10
Breena, the Demagogue
10 decks
Card text
Coveted Jewel
Artifact
When this artifact enters, draw three cards.
: Add three mana of any one color.
Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of this artifact. Untap it.
Marvel Super Heroes Commander (MSC)
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Rare
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Illustrated by Eric Wilkerson
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.