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Part of Secrets of Strixhaven
·
Sorcery
·
Strixhaven: School of Mages (STX)
Live Play Data
Crackle with Power
3%
Live Inclusion
Times Brought
1931
Decks Running
782
Median Cast Turn
8.0
Drawn → Played
56%
Format
First-cast turn
n=260
0%
T1
0%
T2
0%
T3
3%
T4
5%
T5
72%
T6-9
19%
T10+
Median
8.0
P25
6
· P75
9
· max
16
Cast same turn as drawn
35%
The "good card" funnel
1937 brought · 681 playersBrought to game
1937
Ever drawn
467
Reached battlefield
260
Still on board at game end
108
≥ +15.3pp
Players who cast this card win 50% of the time (n=233) , vs 28% when it never left the library (n=1248).
When players drew this card but left it in hand, they won 23% (n=180).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +21.8pp; 95% confidence interval +15.3pp to +28.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
520 instances3.8%
Library
20.8%
Battlefield
36.0%
Graveyard
6.0%
Exile
Commanders that played this card
in tracked games-
1
Vivi Ornitier
69 decks
-
2
Smaug the Impenetrable
54 decks
-
3
Roxanne, Starfall Savant
33 decks
-
4
Magus Lucea Kane
30 decks
-
5
Fire Lord Azula
28 decks
-
6
Ozai, the Phoenix King
23 decks
-
7
Alania, Divergent Storm
20 decks
-
8
Magnus the Red
17 decks
-
9
Aerid Konstrari
16 decks
-
10
Smaug the Magnificent
16 decks
Card text
Crackle with Power
Sorcery
Crackle with Power deals five times X damage to each of up to X targets.
Strixhaven: School of Mages (STX)
·
Mythic
·
Illustrated by Micah Epstein
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.