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Part of Secrets of Strixhaven
·
Sorcery
·
Strixhaven: School of Mages (STX)
Card Preview
Crackle with Power
Times Brought
487
Decks Running
231
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Crackle with Power
Sorcery
Crackle with Power deals five times X damage to each of up to X targets.
Strixhaven: School of Mages (STX)
·
Mythic
·
Illustrated by Micah Epstein
Final zone distribution
109 instances3.7%
Library
16.5%
Battlefield
47.7%
Graveyard
5.5%
Exile
Commanders that played this card
in tracked games-
1
Vivi Ornitier
30 decks
-
2
Smaug the Impenetrable
18 decks
-
3
Alania, Divergent Storm
10 decks
-
4
Magus Lucea Kane
10 decks
-
5
Smaug the Magnificent
9 decks
-
6
Magnus the Red
8 decks
-
7
The Scarlet Witch
7 decks
-
8
Fire Lord Azula
6 decks
-
9
Galazeth Prismari
6 decks
-
10
Prismari, the Inspiration
6 decks
The "good card" funnel
489 brought · 212 playersBrought to game
489
Ever drawn
98
Reached battlefield
66
Still on board at game end
18
≥ -2.7pp
Players who cast this card win 31% of the time (n=54) , vs 27% when it never left the library (n=289).
When players drew this card but left it in hand, they won 25% (n=25).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.4pp; 95% confidence interval -2.7pp to +11.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=66
0%
T1
0%
T2
0%
T3
8%
T4
20%
T5
61%
T6-9
12%
T10+
Median
7.0
P25
5
· P75
8
· max
11
Cast same turn as drawn
27%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.