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Craterhoof Behemoth card art
Live Play Data

Craterhoof Behemoth

{5} {G} {G} {G} · Creature — Beast · Tarkir: Dragonstorm (TDM)
8%
Live Inclusion
Times Brought
3527
Decks Running
1538
Median Cast Turn
8
Drawn → Played
61%
Format

First-cast turn

n=563
0%
T1
0%
T2
1%
T3
3%
T4
8%
T5
70%
T6-9
17%
T10+
Median 8 P25 6 · P75 9 · max 16
On curve 69% (109 / 563 cast on T8) Cast same turn as drawn 30%

The "good card" funnel

3527 brought · 1180 players
Brought to game
3527
Ever drawn
921
Reached battlefield
563
Still on board at game end
423

Once cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +24.7pp

Players who cast this card win 54% of the time (n=520) , vs 25% when it never left the library (n=2179).

When players drew this card but left it in hand, they won 22% (n=337).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +28.8pp; 95% confidence interval +24.7pp to +33.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

1021 instances
3.3%
Library
41.4%
Battlefield
18.9%
Graveyard
4.7%
Exile

Commanders that played this card

in tracked games
Card text
Craterhoof Behemoth card

Craterhoof Behemoth

{5} {G} {G} {G}
Creature — Beast
Haste When this creature enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
5 / 5
Tarkir: Dragonstorm (TDM) · Mythic · Illustrated by Magali Villeneuve

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.