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Part of Commander Legends: Battle for Baldur's Gate
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#17 black board wipe
·
Sorcery
·
Commander Masters (CMM)
Live Play Data
Crippling Fear
2%
Live Inclusion
Times Brought
904
Decks Running
496
Median Cast Turn
7.0
Drawn → Played
51%
Format
First-cast turn
n=94
1%
T1
1%
T2
0%
T3
7%
T4
22%
T5
53%
T6-9
15%
T10+
Median
7.0
P25
5
· P75
9
· max
14
On curve
10%
(7 / 94 cast on T4)
Cast same turn as drawn
27%
The "good card" funnel
904 brought · 463 playersBrought to game
904
Ever drawn
183
Reached battlefield
94
Still on board at game end
6
≥ +0.8pp
Players who cast this card win 29% of the time (n=89) , vs 19% when it never left the library (n=586).
When players drew this card but left it in hand, they won 19% (n=79).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.8pp; 95% confidence interval +0.8pp to +18.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
206 instances6.8%
Library
2.9%
Battlefield
49.0%
Graveyard
11.7%
Exile
Commanders that played this card
in tracked games-
1
Captain N'ghathrod
66 decks
-
2
Edgar Markov
44 decks
-
3
Gisa and Geralf
44 decks
-
4
Vren, the Relentless
39 decks
-
5
Marrow-Gnawer
21 decks
-
6
Sliver Gravemother
17 decks
-
7
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
16 decks
-
8
The First Sliver
15 decks
-
9
Yuriko, the Tiger's Shadow
15 decks
-
10
Karumonix, the Rat King
14 decks
Card text
Crippling Fear
Sorcery
Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn.
Commander Masters (CMM)
·
Rare
·
Illustrated by Néstor Ossandón Leal
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.