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Part of Commander Legends: Battle for Baldur's Gate
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#17 black board wipe
·
Sorcery
·
Commander Masters (CMM)
Card Preview
Crippling Fear
Times Brought
758
Decks Running
369
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Crippling Fear
Sorcery
Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn.
Commander Masters (CMM)
·
Rare
·
Illustrated by Néstor Ossandón Leal
Final zone distribution
171 instances5.8%
Library
6.4%
Battlefield
43.9%
Graveyard
4.1%
Exile
Commanders that played this card
in tracked games-
1
Captain N'ghathrod
44 decks
-
2
Edgar Markov
37 decks
-
3
Gisa and Geralf
34 decks
-
4
Vren, the Relentless
26 decks
-
5
Sliver Gravemother
21 decks
-
6
The First Sliver
15 decks
-
7
Marrow-Gnawer
14 decks
-
8
Yuriko, the Tiger's Shadow
9 decks
-
9
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
8 decks
-
10
Karumonix, the Rat King
7 decks
The "good card" funnel
758 brought · 343 playersBrought to game
758
Ever drawn
157
Reached battlefield
76
Still on board at game end
11
≥ -4.2pp
Players who cast this card win 27% of the time (n=62) , vs 25% when it never left the library (n=396).
When players drew this card but left it in hand, they won 22% (n=55).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.5pp; 95% confidence interval -4.2pp to +9.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=76
1%
T1
0%
T2
4%
T3
9%
T4
18%
T5
59%
T6-9
8%
T10+
Median
7.0
P25
5
· P75
8
· max
11
On curve
14%
(7 / 76 cast on T4)
Cast same turn as drawn
33%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.