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Crossroads Village card art
Live Play Data

Crossroads Village

Land — Town · Final Fantasy (FIN)
1%
Live Inclusion
Times Brought
364
Decks Running
178
Median Cast Turn
5
Drawn → Played
78%
Format

First-cast turn

n=77
27%
T1
5%
T2
10%
T3
5%
T4
13%
T5
30%
T6-9
9%
T10+
Median 5 P25 1 · P75 7 · max 20
Cast same turn as drawn 70%

The "good card" funnel

364 brought · 157 players
Brought to game
364
Ever drawn
99
Reached battlefield
77
Still on board at game end
73

Once cast, 95% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.9pp

Players who cast this card win 28% of the time (n=72) , vs 21% when it never left the library (n=228).

When players drew this card but left it in hand, they won 29% (n=19).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.2pp; 95% confidence interval -3.9pp to +18.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

105 instances
2.9%
Library
69.5%
Battlefield
8.6%
Graveyard
1.9%
Exile

Commanders that played this card

in tracked games
Card text
Crossroads Village card

Crossroads Village

Land — Town
This land enters tapped. As it enters, choose a color. {T}: Add one mana of the chosen color.
Final Fantasy (FIN) · Common · Illustrated by Hristo D. Chukov

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.