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Part of Final Fantasy
·
Sorcery
·
Commander 2017 (C17)
Live Play Data
Crux of Fate
3%
Live Inclusion
Times Brought
1163
Decks Running
488
Median Cast Turn
7
Drawn → Played
60%
Format
First-cast turn
n=155
1%
T1
1%
T2
1%
T3
5%
T4
14%
T5
63%
T6-9
16%
T10+
Median
7
P25
6
· P75
9
· max
20
On curve
21%
(21 / 155 cast on T5)
Cast same turn as drawn
28%
The "good card" funnel
1163 brought · 452 playersBrought to game
1163
Ever drawn
259
Reached battlefield
155
Still on board at game end
12
≥ -10.4pp
Players who cast this card win 24% of the time (n=134) , vs 27% when it never left the library (n=738).
When players drew this card but left it in hand, they won 23% (n=94).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -3.0pp; 95% confidence interval -10.4pp to +4.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
284 instances3.9%
Library
4.2%
Battlefield
53.2%
Graveyard
7.0%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
191 decks
-
2
Y'shtola, Night's Blessed
107 decks
-
3
Tiamat
25 decks
-
4
Rivaz of the Claw
18 decks
-
5
Scion of the Ur-Dragon
14 decks
-
6
Kaalia of the Vast
10 decks
-
7
Skithiryx, the Blight Dragon
7 decks
-
8
Korvold, Fae-Cursed King
6 decks
-
9
Nicol Bolas, the Ravager // Nicol Bolas, the Arisen
5 decks
-
10
Sivitri, Dragon Master
5 decks
Card text
Crux of Fate
Sorcery
Choose one —
• Destroy all Dragon creatures.
• Destroy all non-Dragon creatures.
Commander 2017 (C17)
·
Rare
·
Illustrated by Michael Komarck
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.