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Crux of Fate card art
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Crux of Fate

{3} {B} {B} · Sorcery · Commander 2017 (C17)
Times Brought
798
Decks Running
378
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Crux of Fate card

Crux of Fate

{3} {B} {B}
Sorcery
Choose one — • Destroy all Dragon creatures. • Destroy all non-Dragon creatures.
Commander 2017 (C17) · Rare · Illustrated by Michael Komarck

Final zone distribution

169 instances
1.8%
Library
6.5%
Battlefield
51.5%
Graveyard
3.6%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

804 brought · 342 players
Brought to game
804
Ever drawn
161
Reached battlefield
90
Still on board at game end
11
≥ -5.2pp

Players who cast this card win 27% of the time (n=68) , vs 26% when it never left the library (n=446).

When players drew this card but left it in hand, they won 31% (n=48).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.1pp; 95% confidence interval -5.2pp to +7.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=90
2%
T1
0%
T2
1%
T3
4%
T4
19%
T5
58%
T6-9
16%
T10+
Median 7.0 P25 5 · P75 9 · max 18
On curve 27% (17 / 90 cast on T5) Cast same turn as drawn 25%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.