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Part of Commander Masters
·
Sorcery
·
Secrets of Strixhaven Commander (SOC)
Card Preview
Culling Ritual
2%
Decklist Inclusion
Times Brought
833
Decks Running
439
In Decks
3098
Decklist Inclusion
2%
Format
Card text
Culling Ritual
Sorcery
Destroy each nonland permanent with mana value 2 or less. Add
or
for each permanent destroyed this way.
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Lorenzo Mastroianni
Final zone distribution
222 instances5.0%
Library
3.6%
Battlefield
45.9%
Graveyard
8.1%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
91 decks
-
2
Henzie "Toolbox" Torre
15 decks
-
3
Gonti, Canny Acquisitor
14 decks
-
4
Korvold, Fae-Cursed King
13 decks
-
5
Ygra, Eater of All
13 decks
-
6
Glarb, Calamity's Augur
12 decks
-
7
Rendmaw, Creaking Nest
12 decks
-
8
Indominus Rex, Alpha
9 decks
-
9
Chatterfang, Squirrel General
8 decks
-
10
Dina, Soul Steeper
8 decks
The "good card" funnel
833 brought · 394 playersBrought to game
833
Ever drawn
188
Reached battlefield
96
Still on board at game end
8
≥ -7.0pp
Players who cast this card win 27% of the time (n=89) , vs 25% when it never left the library (n=544).
When players drew this card but left it in hand, they won 28% (n=85) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +2.2pp; 95% confidence interval -7.0pp to +11.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=96
1%
T1
3%
T2
2%
T3
7%
T4
14%
T5
56%
T6-9
17%
T10+
Median
7.0
P25
5
· P75
9
· max
13
On curve
14%
(7 / 96 cast on T4)
Cast same turn as drawn
34%
96 of 100 times cast
96%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.